![]() If a scope has an Aim Speed stat, it only applies when aiming with that specific scope. ![]() Aim Speed: changes to the aimspeed of the weapon independent of ergonomics.I have modified it slightly so that the lower the weapon ergo compared to base value, the more arm stamina drain there is. Ergonomics: Ergonomics in EFT influences both ADS speed and arm stamina drain.Rate of Fire: Full auto and semi auto rate of fire can be affected by weapon mods.Note: H recoil in EFT is actually the recoil coming back towards the player, dispersion is closer to a horizontal recoil stat. Vertical And Horizontal Recoil: V and H recoil have been separated, now weapon mods can affect each independently.Flatness: makes the gun shoot more flat, more snappy, less overall muzzle climb and dispersion.Recoil Angle: the direction the vertical recoil takes.Camera Recoil: the degree to which the player camera recoils.Dispersion: the amount of overall spread, or the size of the recoil pattern.The following new attachment stats have been added and changes to existing stats made: New attachment stats helps facilitate this. At the same time, the best mod-in-slot will depend on the weapon and build you are going for, so far more weapon mods have a place. The goal was to make many different builds viable and unique, while still having some attachments that are objectively better than others in a semi-tiered system. The meta from base EFT is effectively gone, and base weapons are much more usable. The attachment modding system has been completely overhauled to be more balanced, interesting, and realistic. If you wish to support me and my work you can buy me a coffee. With a *Lot* More Features and More to Come.Highly Configurable with Config App and the In-Game Config Menu. ![]() Dynamic Traders and Tiered Fleamarket Unlock.Medical Item Overhaul: You Can No Longer Restore HP Directly with Medkits and Getting Shot now Sucks, a Lot! (optional).More Fluid Player Movement, but Still Hardcore Weight Penalties.Bots Level Up with the Player, Getting Better Gear and Harder Difficulty, Bot Loadouts Changing With Map and Time of Day.Combat Stances: High Ready, Low Ready, Point-Shooting/Active Aiming, Short-Stocking, Alternative Pistol Position, Muzzle Striking + Bayonets.Complete Rework and Overhaul of Weapon Recoil and the Attachment System.Complete Overhaul of Ballistics with Armor Hitboxes.This mod is built around realism: armor and ammo will perform as close to how they would in real life as possible in EFT, large calibre rifle rounds will drop you very quickly while pistol rounds are far less lethal, guns act like guns and don't need attachments to be usable, and much more! ![]() Do you want an EFT experience that's as realistic as the game can be? Then this mod is for you! ![]()
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